AI Insights · Timothy · October 2025
Top 5 Vikings Games Performance in Kuwait Q3 2025
Explore the performance of the top 5 Vikings-themed games on a unified platform in Kuwait during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top Vikings-themed games on a unified platform in Kuwait presented varied performance metrics across downloads, revenue, and active users. Below is an overview of each game's performance as tracked by Sensor Tower.
Viking Rise saw a notable peak in weekly revenue, reaching approximately $2.2K in early July. Weekly downloads exhibited growth towards the end of the quarter, with a high of 156 in early September. Active users increased from 55 to 156 as the quarter progressed, indicating a resurgence in engagement.
Oddmar experienced minimal revenue, with a brief peak at $9 in late September. Weekly downloads remained low but stable, peaking at 13 in early September. Active users fluctuated slightly, maintaining a range between 6 and 16 throughout the quarter.
Bad North: Jotunn Edition recorded minor revenue fluctuations, with a peak of $18 in late September. Downloads remained consistently low, with occasional spikes to 1 download per week. Active users stayed steady, generally around 6 to 7 throughout the period.
Vinland Tales: Viking Survival had very limited activity, with no significant revenue or active user data reported. Downloads were minimal, peaking at 3 in late June.
Vikings Clans Ragnar Saga also showed limited activity with negligible revenue and downloads, only recording a single download in mid-July.
For more detailed insights and data, visit Sensor Tower's platform.